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Warhammer 40,000: Darktide’s Path Of Redemption Update Is Live – Here Are The Details

Warhammer 40,000: Darktide has just released its new title update. This update brings a host of changes including a new reward system, a reworking of penances, and a new enemy type. Not only are there numerous additions, but there are just as many changed and adjustments being made.

Here is a list of all the major changes and additions that are a part of the Path of Redemption update:

  • Shrine Penitentax – New penances that are too numerous to list, you can interact with Sister Hestia Prine on the Mourningstar’s main deck to see what penances you are currently progressing towards.
  • Reworked Penance Menu – a new overhauled and extended menu has been added to replace the old penance menu.
    • Old and new penances can be displayed together.
    • More filters and categories for Penances.
    • Recommended penances shown to the player which included complete penances that are yet to be claimed, penances currently tracked, and suggested penances based on completion rate.
  • The Path of Redemption – A new reward track that is available to all players. Rewards are unlocked based on the total amount of Penance Points accrued in the fight for Atoma.
  • New Enemy: The Dreg Tox Bomber – The Dreg Tox Bomber has been added to the Dreg faction. This unit throw Blight Grenades that release a cloud of gas once they exploded which will linger for a long time.
  • Mission Puzzles – Each mission now includes a Martyr’s Skull which require solving a challenge and sometimes will also require the assistance of your fellow operatives. Extracting with a Martyr’s Skull in-hand will result in a related penance being completed.
  • Heretical Idols – Heretical Idols are now available to be discovered and destroyed in each mission. Succesfully destroying a Heretical Idol will reward the player with progress towards a new penance and also rewards a small bonus of Plasteel.
  • Mission Type Changes – Changed the Primary Objective of some missions to better match their overarching objective. This will put the amount of available missions per type to between 2 and 3.
    • Excise Vault Spireside-13 changed from Raid to Investigation.
    • Ascensnion Rider 31 changed from Raid to Strike.
    • Smelter Complex HL-17-36 changed from Strike to Repair.
  • New Final Objective and Mission Giver Treatment for Hab Dreyko – A new story is being told by the mission givers, a new type of interrogator called a Biotic Probe featuring a new Minigame, and the Phage Tree area has received some thematic, sound, and graphical updates on top of tweaks to intensitry and gameplay.
  • New Special Condition: Pox Gas – Pox Gas is a new Special Condition that is available on the Misson Terminal. This Special Condition changes the missions to have more of a green foggy/gaseous look and adds Pox Gas clouds to missions which buff enemies and apply corruption to players. To counter this, more Med Stimms will appear for players. Additionally, there are two new Maelstrom missions have been added with this condition,
    • Maelstrom Mission E-I-III-VII (Waves of Specialist Enemies. Pox gas. Nurgle’s Blessing (Enemies have a chance to get a buff that makes them tougher). Only Dreg Faction. Increased patrols)
    • “Maelstrom Mission J-I-II-IV” (Waves of specialists. Pox gas. Monstrous Specialists (Chance that Specialists become weaker Monstrosities). Snipers.)
  • Personality Scourge – A new customisation feature has been added to the Barber-Chirurgeon dubbed the Personality Scourge. Virtually every facet of your character, aside from class, can be altered.
  • Height Change – Players can now change their operative’s height at the Barber-Chirurgeon when using the Modify Appearance or Personality Scourge features.
  • Players Titles – A new reward type for players to customise their nameplates more. Titles show up as extra text under character names. Titles have colours to match their rarity, and the colours and visiblity in missions can be changed in the Options Menu under the Interface section.
  • Tactical Overlay Tracking of Penances and Contracts – Added functionality for players to track all their weekly contracts and up to 5 penances.
  • Penance Chat Messages – Added a chat notification when a player or fellow Strike Team member earns a penance.
  • Sire Melk’s Contract Changes – Players will now be notified when new weekly contracts are available, with the operative automatically accepting these contracts. When a contract has been completed, they will receive an in-game notification upon entering the Mourningstar and the rewards will be automatically collected.
  • Voice Modulation UI Indicators – Cosmetic items that alter an operative’s voice will now have a small icon on the item preview tiles, as well as a clarifying text in the item details.
  • Item Rarities – Customisation items will now display their item rarity.
  • Aura Buff Icons in HUD – Added a new buff category among the buff icons in the HUD for Aura buffs.
  • Player Assist Notifications – A setting has been added to show when a player has been assisted by another player. This option can be toggled on or off from the Options menu.
  • Combat Feed Settings – Users can now customise their Combat Feed, from message duration, to additional information and even how many messages are visible.

Ogryn

  • Feel No Pain
    • Stacks will now be removed upon any kind of damage, not just Health damage.
      • A 1 second grace period has been added and will prevent any further loss of stacks during this grace period.
    • Reduces the Stacks recharge cooldown from 6 seconds to 3 seconds.
    • Changed the Toughness Damage Reduction bonus from being additive to multiplicative.
    • The Best Defence
      • Toughness replenished decreased from 25% to 20%.
    • Smash ‘Em!
      • Toughness replenished decreased from 25% to 20%.
    • Dominate
      • Rending on elite kill decreased from 15% to 10%.
    • Trample
      • Damane dealt increase per enemy hit in Bull Rush/Indomitable increased from 1% to 2%.
    • Mobile Emplacement
      • Damage reduction while Bracing increased from 15% to 20%.
    • Steady Grip
      • Toughness regeneration while Bracing increased from 2% to 3%.
    • Burst Limiter Override
      • Chance to Trigger increased from 5% to 8%.
    • More Burst Limiter Overrides!
      • Chance to Trigger increased from 8% to 12%.

Veteran

  • Executioner’s Stance
    • Cooldown decreased from 35 seconds to 30 seconds.
  • Marksman’s Focus
    • Grace Time on Weakspot Kill increased from 3 seconds to 6 seconds.
    • Grace Time on Weakspot Hit increased from 1 second to 3 seconds.
  • Tunnel Vision
    • Toughness Replenishment per Stack increased from 2.5% to 5%.
  • Tactial Reload
    • Reload Speed increased from 20% to 25%.
  • Out for Blood
    • Toughness Replenished on Kill increased from 3.5% to 5%.
  • Scavenger & Survivalist
    • Added a 5 seconds cooldown.

Psyker

  • Disrupt Destiny
    • Improvements to how and when targets are selected.
    • Stacks now fall off one by one
    • Durationg decreased from 15 seconds to 4 seconds.
  • Lingering Influence
    • Disrupt Destiny Duration decreased from 30 seconds to 10 seconds.
  • Perfectionism
    • Disrupt Destiny Max Stacks decreased from 30 to 25.
  • Scriers Gaze
    • Cooldown decreased from 30 seconds to 25 seconds.
  • Empowered Psionics
    • Increased Base Damage of Assail Aimed Attack from 200 to 225.
    • Increased Smite Damage Bonus from 125% to 200%.
  • Kinetic Presence
    • Damage against Elite Enemies increased from 5% to 7.5%.

Zealot

  • Inexorable Judgement
    • Duration decreased from 8 seconds to 6 seconds.
    • Max Stacks decreased from 20 to 15.
  • Stun Grenade
    • Stun Duration increased from 6 seconds to 8 seconds.
    • Base Radius reduced from 7 to 8.
  • Infectious Zeal
    • Shared Critical Hit Chance increased from 33% of Blazing Piety to 66% (5% effective crit chance to 10%).
  • Update the icons of the following Penances:
    • Hail the Omnissiah!
    • Bullying the Bully
    • For the Emperor
    • Cleanser the Taint
    • Banisher
    • Purge the Heretics.
  • Malleus Monstronum
    • Changed from needing to damage 90% of the Monstrosity’s health with a Brain Burts to 50%.
  • Adapt to the Environment
    • Changed required amount of needed completed Special Condition missions from 1, 50, 150, 250, and 500 to 1, 25, 50, 100, and 250.
  • Warp Battery
    • Changed from needing to maintain max Warp Charges in a single session from 300 seconds to 120 seconds.
  • Raiding Party, Seek, Locate, Destroy, No Stone Unturned, Disruptive Behavior, Strike Force, Master of Intrigue, and Ominissiah’s hand. 
    • Changed required amount of missions completed from 50, 100, 150, 200, and 250 to 10, 25, 50, 75, and 100.
  • Purge the Heretic
    • Changed required number of needed enemies killed in total from 1,000, 40,000, 100,000, 500,000, and 1,000,000 to 1,000, 40,000, 100,000, 250,000, and 500,000.
  • First Assignment, and Atoman Auxilia
    • Changed required amount of missions completed from 100, 250, 500, 1,000, and 1,500 to 25, 50, 150, 250, and 500.
  • Through the Mud, Doomseeker, Lifeleech, and Built Like a Tank
    • Changed required amount of missions completed as each class from 25, 50, 100, 150, and 250 to 5, 25, 50, 75, and 100.
  • Don’t stop me now!
    • This Penance no longer requires a Private Game to be completed.
  • Like a Four-Leaf Clover
    • Changed reward from 5 Penance Points to 10 points.
  • Prove Your Worth (All Classes)
    • Changed reward from 1, 2, 3, 4, and 5 Penance Points to 5 points for each Penance level.

There are also numerous bug fixes and general/minor changes which can be read in the update’s patch notes.

The Path of Redemption update is currently only live on Steam for PC, with the availability of the update on other platforms soon to follow.

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Jordan Garcia

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The Founder of Chillesauce, Jordan loves a variety of games and genres including RPGs, shooters, platformers, and more. He also adores cats and bunnies, and has a crippling addiction to telling dumb jokes to his friends.